![]() I do look forward to it, but they really screwed over fans this year. No Diablo II remaster, no new Diablo III patch content or an expansion, and Diablo IV - that's a distant myth for now. This, a mobile only game, was the only "Diablo" announcement this year. There isn't anything inherently wrong about Diablo coming to mobiles, what made it so disappointing was the fact that nothing else was announced. The studio, which is based in Taiwan, later started selling a DRM-free version of Devotion on its own storefront.In all honesty I can see why the Diablo announcement was indeed disappointing, namely because they announced that they'd be sharing information with regards to multiple projects. Publisher Indievent lost its license to sell Devotion in China, leading it to cut ties with developer Red Candle Games, which included a blatant dig at Xi in the game itself. It's not the first time a game developer has run into issues with Chinese regulators over a Winnie the Pooh reference. Engadget has contacted Blizzard for comment. NetEase declined to comment to the Financial Times. China is the biggest gaming market on the planet and not being able to release Diablo Immortal there would likely have a severe impact on the game's expected revenues. According to reports, it raked in $24 million in two weeks as a result of its aggressive approach to monetization. The PC and mobile title debuted in other territories this month. It promised players an "exclusive thank-you package containing legendary equipment" as a makegood for the delay. Currently, Diablo Immortal does not have a release date in China, though NetEase still expects to ship the game in the country.
0 Comments
Leave a Reply.AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |